Always seeking out the newest tech & toys to keep myself occupied.
The world of 3D is ever growing at a rapid rate and I want to be there
for every part of it.

Specialties:
Autodesk 3DsMax, Maya, Mudbox, AutoCAD, Matchmover,
Google Sketchup, Adobe Photoshop, Premiere Pro, After Effects,
3D-Coat, UDK, Unreal4 & Unity 3D




Education:

Rochester Institute of Technology
Bachelor of Science (B.S.), 3D Digital Graphics
2011 2014

Tompkins Cortland Community College
Associate of Science (A.S.), New Media
2008 2010

Work Experience

ARA (advanced repair agent)
Geek Squad
Public Company; 10,001+ employees; BBY; Information Technology and Services Industry
April 2010 Present (5 years 2 months)
Troubleshoot and repair both hardware & software issues. Provide solutions to clients. Shipping/receiving,
Occasional counter work with new PC setups and client check in/checkout.

Adjunct (teaching 3Ds Max)
Tompkins Cortland Community Collage
January 2010 December 2010 (1 year)
Introduction class teaching students the basics of 3D modeling, texturing, lighting, animation, & rendering, in 3Ds Max.
In the first half of semester, students learned the basics of 3Ds Max. In the second half, they worked as a group to develop a story board for a short animation. Students picked their strong suites and worked together like a studio to make a final animation.

3D Artist
ActionXL
March 2008 February 2010 (2 years)
Creation of Scene objects / environments based off provided concept art & ideas. Focused on low poly level design.
Generation of content for both 3D & 2D based platforms. Content intended for use on both PC and mobile platforms.