Always seeking out the newest tech & toys to keep myself occupied.
The world of 3D is ever growing at a rapid rate and I want to be there
for every part of it.
Autodesk 3DsMax, Maya, Mudbox, AutoCAD, Matchmover,
Google Sketchup, Adobe Photoshop, Premiere Pro, After Effects,
3D-Coat, UDK, Unreal4 & Unity 3D
Rochester Institute of Technology
Bachelor of Science (B.S.), 3D Digital Graphics
2011 – 2014
Tompkins Cortland Community College
Associate of Science (A.S.), New Media
2008 – 2010
ARA (advanced repair agent)
Public Company; 10,001+ employees; BBY; Information Technology and Services Industry
April 2010 – Present (5 years 2 months)
Troubleshoot and repair both hardware & software issues. Provide solutions to clients. Shipping/receiving,
Occasional counter work with new PC setups and client check in/checkout.
Adjunct (teaching 3Ds Max)
Tompkins Cortland Community Collage
January 2010 – December 2010 (1 year)
Introduction class teaching students the basics of 3D modeling, texturing, lighting, animation, & rendering, in 3Ds Max.
In the first half of semester, students learned the basics of 3Ds Max. In the second half, they worked as a group to develop a story board for a short animation. Students picked their strong suites and worked together like a studio to make a final animation.
March 2008 – February 2010 (2 years)
Creation of Scene objects / environments based off provided concept art & ideas. Focused on low poly level design.
Generation of content for both 3D & 2D based platforms. Content intended for use on both PC and mobile platforms.